Races
Races are one of the newest features in An Average Campaign, each offering specific buffs and resistances. You can chance your Race a the Mirror (where you pick classes) next to the front door of the tavern.
All Races
| Race | Stats |
|---|---|
| Human | Every other level up, gain an additional stat point. Your highest stat is increased by 5%. |
| Elf | You have 10% resistance towards Force and Physical damage, and you cannot be charmed. Gain double energy chance, 40% of your natural energy gain is added to your crit chance |
| Kobold | Get 10% lifesteal when dealing fire damage. You have 30% resistance to fire damage. You take reduced crit damage by 0.75x. |
| Dwarf | Gain 10% max HP and 10% status resistance. When you craft an item, its positive effects gain a 0.75% buff per your current level. |
| Lunaeia | Gain 5% lifesteal and 1% lifesteal per bleed stack on the enemy. You also have a 30% chance to apply 1 more bleed stack. Your HP is reduced by 20% nd you take 1.2x fire damage, 0.9 dark damage and 0.9 cold damage. Gain the ability to bite down on your target, stealing life from them and applying bleed. |
| Withered | Regenerate 5% missing HP per turn. You take 20% more fire damage, 30% more holy damage, but you also reduce necrotic and poison damage by 30% and 20%. All lifesteal you do is converted into bonus dark damage. |
Comments
No comments yet. Be the first to comment!
