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Races

Races are one of the newest features in An Average Campaign, each offering specific buffs and resistances. You can chance your Race a the Mirror (where you pick classes) next to the front door of the tavern.

Races Featured image

Table of Contents


All Races


RaceStats
HumanEvery other level up, gain an additional stat point.
Your highest stat is increased by 5%.
ElfYou have 10% resistance towards Force and Physical damage, and you cannot be charmed.
Gain double energy chance, 40% of your natural energy gain is added to your crit chance
KoboldGet 10% lifesteal when dealing fire damage.
You have 30% resistance to fire damage.
You take reduced crit damage by 0.75x.
DwarfGain 10% max HP and 10% status resistance.
When you craft an item, its positive effects gain a 0.75% buff per your current level.
LunaeiaGain 5% lifesteal and 1% lifesteal per bleed stack on the enemy. You also have a 30% chance to apply 1 more bleed stack.
Your HP is reduced by 20% nd you take 1.2x fire damage, 0.9 dark damage and 0.9 cold damage.
Gain the ability to bite down on your target, stealing life from them and applying bleed.
WitheredRegenerate 5% missing HP per turn.
You take 20% more fire damage, 30% more holy damage, but you also reduce necrotic and poison damage by 30% and 20%.
All lifesteal you do is converted into bonus dark damage.

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