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Rogue

Rogue

The Rogue Class icon in An Average Campaign

Base Abilities


Strike

A simple punch that deals moderate damage

StatsDetails
Damage6
Cost0
Cooldown0
Damage TypePhysical
Target TypeSingle Enemy
Compatible WeaponsFist, Sword, Staff, Tome, Dagger, and Greatsword
ScalingValue
STR0.02
DEX0.01

Guard

Enter a defensive stance and reduce damage taken

This move is undodgable and unblockable.

StatsDetails
Damage0
Cost3
Cooldown6
Damage TypeStatus
Target TypeSelf
EffectsGuard 1

Stab

An attack from an unforeseen angle, delivering swift death to enemies.

StatsDetails
Damage8
Cost1
Cooldown4
Damage TypePhysical
Target TypeSingleEnemy
Compatible WeaponsDagger
Effects Bleed 2
ScalingValue
STR0.01
DEX0.02

Prep Time

Enter a low stance, preparing yourself to attack, gaining increased crit chance and applying poison to your weapon .

This move is undodgable and unblockable.

StatsDetails
Damage0
Cost1
Cooldown6
Damage TypeStatus
Target TypeSelf
Compatible WeaponsDagger, Fist, Sword, Bow, Greatsword
Effects Toxin 4, Prepared 3, Fleetfooted 3

Poke Up

A lacerating combo meant to cause bleeding.

StatsDetails
Damage4
Cost2
Cooldown3
Damage TypePhysical
Target TypeSingle Enemy
Compatible WeaponsDagger
EffectsBleed 1
ScalingValue
DEX0.015
STR0.01
LCK0.01

Assassin


You can obtain the Assassin Subclass in the forest area (first area) by choosing the Strange Man even when it appears.

Abilities

Knife Throw

Throw your blades outward striking enemies and inciting bleed onto them.

StatsDetails
Damage5
Cost1
Cooldown5
Damage TypePhysical
Target TypeAll Enemies
Compatible WeaponsDaggers
EffectsBleed 2
ScalingValue
DEX0.015
LCK0.01

Backstab

An attack from an unforeseen angle, delivering swift death to enemies.

This move is unblockable.

StatsDetails
Damage12
Cost2
Cooldown5
Damage TypePhysical
Target TypeSingle Enemy
Compatible WeaponsDaggers
EffectsBleed 4, Vulnerable 2
ScalingValue
DEX0.02
LCK0.01

Drifter


You can obtain the Drifter in the dungeon area (second area) by choosing the The Drifter even when it appears.

Abilities

Fire

Fire with your firearm to deal moderate damage.

StatsDetails
Damage6.5
Cost0
Cooldown0
Damage TypePhysical
Target TypeSingle Enemy
Compatible WeaponsPistol
ScalingValue
DEX0.0225
LCK0.01

Scatter Shot

Fire two quick shots that quickly disperse, hitting all enemies.

StatsDetails
Damage4
Cost2
Cooldown5
Damage TypePhysical
Target TypeAll Enemies
Compatible WeaponsPistol
ScalingValues
DEX0.02
LCK0.0125

Pocket Sand

Toss a handful of sand into your enemies eyes. Blinding and causing considerable harm to them.

StatsDetails
Damage8
Cost1
Cooldown3
Damage TypePhysical
Target TypeSingle Enemy
Compatible WeaponsPistol
EffectsBlinded 3
ScalingValues
DEX0.01
LCK0.025

High Noon

Ready yourself to duel your opponents, granting attacks against them by any ally to gain an additional 75% crit chance. Killing an enemy with bounty drops an extra 50 gold.

This move is unblockable.

StatsDetails
Damage0
Cost0
Cooldown4
Damage TypeStatus
Target TypeAll Enemies
Compatible WeaponsPistol
EffectsBounty 3

Lay Them Low

Fire a barrage of bullets at an opponent.

StatsDetails
Damage5
Cost3
Cooldown5
Damage TypePhysical
Target TypeSingle Enemy
Compatible WeaponsPistol
ScalingValues
DEX0.0225
LCK0.015

Load Up

Load your weapon and hone your focus in on eliminating your enemies gaining increased dodge chance and crit chance for a few turns.

This move is undodgable and unblockable.

StatsDetails
Damage0
Cost1
Cooldown6
Damage TypeStatus
Target TypeSelf
Compatible WeaponsPistol
EffectsKeen 3, Lightfooted 3, Loaded 3


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