Races
In Apocrypha, there are many unique Races that you can play as. Each Race will give you specific bonuses as well as a progression system to unlock powerful passive abilities.
This Wiki is currently in developement, we will keep updating the page as more information on the game comes out.
All Races
| Race | Description |
|---|---|
![]() Human | Adaptation: Gain additiaonl 20% bonus to all stats at max level. Unattuned: Deal 30% less magical damage. Respire: TBA |
| Teragen | TBA |
![]() Hyrkanian | Titan Frame: Increased size by 10% Physical Affinity: 25% increase from all Physical Damage and Physical Defense bonuses. Rib Breaker [15]: Deliver a brutal kicking strike that breaks ribs. This will replace your heavy attack. Predatory Strikes [25]: Heavy attacks cripple foes or inflict bleeding. |
![]() Silphid | Night Vision: You pierce darkness with green-tinted sight, and nearby lights can read their instincts. Heat Preservation: Reduce cold effects by 30%. Glide: You can slowly glide with your wings. Double Jump: Use your wings to double jump. Triple Jump: Use your wings to triple jump. |
| Viri | TBA |
| Veskan | Tremorsense: Attune to the vibrations of the earth, revealing the position of nearby entities. Dark Instinct [20]: TBA Awakening [40]: TBA |
![]() Endling | Firebeam: Suffer increased fire damage, with all fire-based attacks dealing 1.5x damage to them. Fire also causes them to panic and flee. Hivemind: Grants you immunity to certain injuries and diseases. Swarm [10]: Transform into a swarm of flies to move quickly at incredible speed. Consume Decay [20]: Devour nearby corpses using Swarm. You will damage enemies you pass through while constantly healing yourself. |
| Darkspawn | TBA |
![]() Hierodule | Magical Defense Affinity: Gain an additional 20% increase in overall Magical Defensive bonuses that you have. Soul Lantern: Manifest a lantern around you that converts absorbed magic into energy. Cast Lantern [20]: Hurl your lantern forward. Allies who go into it can be pulled back to you. The lanterny consumes nearby wisps from fallen enemies, converting them into additional charges. Soul Sanctum [40]: Allies can go into your lantern and take shelter for up to 60 seconds. |
![]() Aurelian | Decay: 1.5x vulnerable to reality-bending effects. Radiance: Regenerate health rapidly while standing in direct sunlight, and you are immune to fire damage. Supernova [20]: Unleash a catastrophic explosion by channeling life force, annihilating all enemies in the blast. Solar Beam [35]: A focused beam of life force, burning a hole through anyone in your way. |
Comments
No comments yet. Be the first to comment!





