In:
skills
Sloth
The Skills from the Sloth Skill Tree are mostly movement-based. Some moves can impact the players movement either by buffing it or lowering the movement in exchange for buffing some other aspect of the player’s character.
Sloth Skills
Passive
Lose speed, but gain damage proportional to the number of points invested.
This passive is great for builds that use Blunt Weapons that deal a lot of damage instead of faster Weapons.
Active
| Skill Name | Requirement | Description | Card |
|---|---|---|---|
| Pounce | 5 SP | Using your critical during a slide attack will now leap you forward for a tackle. | ![]() |
| Fleeting Steps | 10 SP | Successful dodges now recover stamina. | ![]() |
| Mastered Breaths | 15 SP | Failing a parry no longer consumes as much stamina. | ![]() |
| Fortified Resolve | 20 SP | Blocking damage reduces 20%. Backstabs deal 20% less damage. | ![]() |
| Shockwave | 25 SP | Guardbreaking an opponent now inflicts 5+ Tremor. | ![]() |
| Break and Punish | 30 SP | You now do 10% more damage to staggered enemies. | ![]() |
| Wasted Hours, Lying Down | 40 SP | Inflict double Tremor on a staggered target. | ![]() |
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