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Materials

Materials are buffs that help the players collect more money during their rolls down the hill.

You gain materials by rolling for them at the spawn area. Each roll gets progressively more expensive and it caps at 100.000.000.

Besides materials, there are other ways to gain modifiers, by playing with friends and rolling down the hill a certain number of times.

Materials

Materials

List of Modifiers


This page is still being updated. Not all of the modifiers have been added.

Friends

Effect:
+10% Modifier per friend on Server.
Acquisition:
Invite friends to the server.
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Gold

Effect:
3x multiplier.
Acquisition:
Gain after 10 Rolls down the hill.
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Diamond

Effect:
8x multiplier.
Acquisition:
Gain after 40 Rolls down the hill.
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Void

Effect:
15x multiplier.
Acquisition:
Gain after 200 Rolls down the hill.
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List of Materials


Bronze

Effect:
1.1x multiplier.
Acquisition:
16.5% chance to get from Material Spin.
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Silver

Effect:
1.25x multiplier.
Acquisition:
16.5% chance to get from Material Spin.
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Rubber

Effect:
1.1x your Bone value.
Become very bouncy.

Acquisition:
16.5% chance to get from Material Spin.
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Spark

Effect:
20% for lightning break.
Acquisition:
16% chance to get from Material Spin.
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Glass

Effect:
8x Bone value. Breaks on hit.
Acquisition:
6% chance to get from Material Spin.
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Titanium

Effect:
1.5x Bone value. Harder to break.
Acquisition:
7% chance to get from Material Spin.
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Explosive

Effect:
Explode after 25 breaks.
Acquisition:
6% chance to get from Material Spin.
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Forge

Effect:
+0.2x multiplier for each Ragdoll that has Forge.
Acquisition:
3% chance to get from Material Spin.
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