Fiends
Fiends are one of the playable Races in Devil Hunter. You can choose to play as this Race when you create your character. Fiends offer a unique playstyle that focuses on abilities and Skills that you can unlock;, they cannot use Weapons.
Table of Contents
Fiend Overview
This Race focuses on the use of abilities and Skills. You can unlock various Skills by meeting the Fear Requirements. You gain Fear from consuming Devil Flesh. Similar to rolling for Clans as a human, you can roll for specific types of Fiends.
Types of Fiends:
- Nail Fiend (Common)
- Shark Fiend (Uncommon)
- Violence Fiend (Rare)
- Blood Fiend (Rare)
- Gun Fiend (Epic)
- Angel Fiend (Epic)
All Fiend Base Skills
| Skill | Requirements | Description |
|---|---|---|
| Smell | 1 Fear | Allows you to see through walls for a short time |
| Bite | 4 Fear | Short dash that ends with you biting the target, dealing damage |
| Dropkick | 20 Fear | Dropkick that will launch you forward in the direction of the target; if you hit the target you will knock them back |
| Devil’s Knuckles | 15 Fear | Slam attack that you can do twice (chargeable attack) |
| Running Downslam | 12 Fear Junior Enforcer/Amateur Hunter Rank | Dash at an enemy before jumping into the air and landing down, dealing AOE damage |
| Lotus | 18 Fear Junior Hunter/Sworn Brother Rank | Grab the enemy and unleash a five-hit combo, which will knock them down |
| Piledriver | 25 Fear Junior Hunter/Sworn Brother Rank | Grab the enemy and jump into the air with them before slamming them down, dealing AOE damage |
| Crusher | 22 Fear Junior Hunter/Sworn Brother Rank | Grab the enemy and crush them before throwing them to the ground; you can kick if the grab attack misses |
| Double Punch | 8 Fear Recruit Rank | Throw 2 powerful punches in front of you; you can faint between them |
All Fiends
Nail Fiend
The Nail Fiend is a common type of Fiend in Devil Hunter. Players that get this type of Fiend will have a brain filled with nails as a cosmetic feature on their character.
| Skill | Requirement | Showcase |
|---|---|---|
| Strike [Z] | 8 Fear | ![]() |
| Nail Impalement [X] | 25 Fear | ![]() |
| Nail Bounce [C] | 30 Fear | ![]() |
Shark Fiend
The Shark Fiend is an uncommon type of Fiend in Devil Hunter. Players that get this type of Fiend will have a shark head as a cosmetic feature on their character.
| Skill | Requirement | Showcase |
|---|---|---|
| Dive [Z] | 8 Fear | ![]() |
| Jaws [X] | 25 Fear | ![]() |
| Maul [C] | 30 Fear | ![]() |
Violence Fiend
The Violence Fiend is a rare type of Fiend in Devil Hunter.
| Skill | Requirement | Description |
|---|---|---|
| Critical | 8 Fear | Strong uppercut attack |
| Rampage | 25 Fear | Charge attack where you rush at an enemy, knocking them back |
| Brutalize | 30 Fear | This is a series of attacks where you grab the enemy and slam them to the ground, dealing AOE damage |
| Beatdown | N/A | A 2 hit lunge attack |
Blood Fiend
The Blood Fiend is a rare type of Fiend in Devil Hunter. Players that get this type of Fiend will have blood horns as a cosmetic feature on their character.
| Skill | Requirement | Showcase |
|---|---|---|
| Equip [E] | None | |
| Blood Hammer [Z] | 10 Fear | |
| Blood Spill [X] | 25 Fear | |
| Blood Scythe [C] | 30 Fear |
Gun Fiend
The Gun Fiend is an epic type of Fiend in Devil Hunter. Players that get this type of Fiend will have rifle arms and a pistol barrel head as cosmetic features on their character.
| Skills | Requirements | Description |
|---|---|---|
| Death Mark | N/A | Hitting an enemy will mark them; you can consume the mark when you do a critical attack |
| Critical | N/A | Fire 5 homing shots at the target |
| Assault Riffle | N/A | Fire 2 homing rounds at the target |
| Bullet Hell | N/A | Start spinning in a circle and fire 18 projectiles at every direction |
| Hardscope | N/A | Charge a powerful guardbreak shot that can ricochet |
Angel Fiend
The Angel Fiend is an epic type of Fiend in Devil Hunter. Players that get this type of Fiend will have angel wings and a halo as cosmetic features on their character.
| Skills | Requirements | Showcase |
|---|---|---|
| Materialize [Z] | 8 Fear Junior Enforcer/Amateur Hunter Ranks | |
| Materialize Spear [X] | 25 Fear Sworn Brother/Junior Hunter Ranks | |
| Year Drain [C] | 30 Fear Lieutenant Assistant/Senior Hunter Ranks |
Cosmo Fiend
The Cosmo Fiend is an omnipotent being born from the terrifying fear of the cosmos. Cosmo has a gimmick called “Can You Handle Halloween”, granting the player a radius passive of the same name when they successfully land skills in combat.
| Skills | Showcase |
|---|---|
| Halloooween [Z M1] | Swipe your hand, releasing cosmic energy from it and knocking back anyone around you. The Skill will also deploy random pumpkins which explode on contact. |
| All-Out Halloween [Z M2] | Scroll through the pages of your book, summoning a field around you which stuns anyone trying to hit you. |
| Delayed Scare [X M1/M2] | Deploy up to 9 pumpkins, which can both rest on the ground as well as stick to enemies for a total of 2 minutes, during which the pumpkins can explode on contact or on command. |
| HALLOWEEEEEN [C] | Release a cosmic beam, shooting your opponent high in the air before slamming them down into the ground. |
| Guess What Day It Is [C M2] | Throw a pumpkin in the air, which will explode after reaching a certain height, damaging anyone below it before exploding once again. |
| Trick or Treat [C Block] | The Block variant will activate as a passive after filling 5 bars. The variant functions as the Cosmo Fiend’s gimmick, distorting players caught in it’s radius for 5 seconds. |
Flea Fiend
The Flea Fiend (Common) is a grotesque fiend born from fear of infestation, decay and parasitic hunger. The Flea Fiend has a gimmick called “Parasitic Infestation“, you apply Flea Poison with your skills which drains small amount of HP and Sanity from your opponents over time. This drain occurs in ticks, granting you minor regeneration to both health and sanity while the poison remains active.
| Skill | Description |
|---|---|
| Bloodletting Parasite [Passive] | All Flea Poison effects applied by the Flea Fiend trigger the parasitic drain effect, sustaining the user through prolonged combat and pressure-based playstyles. |
| Leap [Z] | Leap towards a target or cursor position and crash down, dealing AOE damage in a small radius. |
| Leap Air Variant [Jump + Z] | Leap upward before crashing down, dealing AOE damage in a small radius and guard breaking enemies that get hit. |
| Blood and Suck [X] | Launch a blockable homing projectile that grabs the target on hit, ragdolling them briefly while draining their health and sanity. |
| Swarm [C] | Fire a Flea-infested tornado forward that applies Flea Poison and drags enemies caught within it. |
| Swarm Variant [C + M2] | Release six smaller tornadoes in all directions with reduced range, damage, and pull strength. |
Comments
No comments yet. Be the first to comment!






