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Traits

In Elementalism, you can equip Traits in order to get passive buffs that increase the stats of your character. So far, there are only two types of Traits in the game: Common and Rare.

Tarits Featured Image for Elementalism Roblox Experience

How to Get Traits


When you start playing the game, you will automatically get a random Trait. If you decide you want to change that Trait, you will have to go and talk to the Essentia NPC, who will allow you to reroll for a new Trait. She is located in the Spiritual World.

How to Get to the Spiritual World

There are 2 ways of getting to the Spiritual World:

  • You can enter the Spiritual World from a portal that will randomly spawn on the map; the portal will look like a beam of light.
  • The easier way of getting to the Spiritual World is by getting to 75 Spirituality, which will allow you to just meditate in order to enter.

All Traits


Common Traits

TraitsEffect
Tank-3 Run speed
-25 Energy
+10 Health
Light+3 Run speed
-5 Health
Spiritual+10% Spirituality exp. increase from meditation
Prodigy +10% Mastery exp. increase from meditation
Bargainer+20% Aureus from quests
+5% Aureus from selling items
Trader+10% Aureus from selling items
+5% Aureus from quests
Berserker+4% Damage Increase
-5 Health
Relentless+100 Energy
-5 Health
Disciplined+5% Mastery exp. increase from meditation
+5% Spirituality exp. increase from meditation

Rare Traits

TraitEffec
Deadeye+10% Projectile Speed
-2% Damage
Glassblade+10% Damage
-12 Health
Slayer+3% Damage
+3% Fighting Style Damage
+3% Weapon Damage
Weaponmaster+10% Weapons Damage
Ironfist (Fighter Class Required)+15% Fighting style Damage
Ignite (Fire Element Required)+10% Burning Chance
+2% Fire Damage
Fiery (Fire Element Required)+7% Fire Damage
+2% Burning Chance
Blueflame (Fire Element Required)Enables Blue Fire
+4% Fire Damage
+6% Burning Chance
Galeforce (Air Element Required)+10% Knockback for Air Skill
+5% Air Damage
Healer (Water Element Required)+20% Healing Steam efficiency
Bloody (Water Element Required)Unlocks blood manipulation at any phase of the day
Tidebound (Water Element Required)-15% Water Cost of Water Skills
+5% Water Damage
Terran (Earth Element Required)+8% Boulder Toss Effect
+4% Earth Damage
Bedrock (Bedrock Element Required)+7% Earth Damage
Acrobatic (Ninja class Required)+2 Run Speed
+5 Jump Power
+5% Weapon Damage
+5% Fighting Style Damage
+10% Energy Block Chance

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