Spells
In Everwind, you are able to roll for random Spells by using tokens. Everwind Spells can be healing, damage dealing, and defensive. You can equip up to 3 Spells at a time, each having its unique cooldown and scaling.
This page is a stub, more spells will be added soon. If you want to contribute make sure to join the Discord and help out, or leave info in the comments.
List of Spells
Regrowth
- Heals for 10HP+8% of LFE
- Cooldown: 25 seconds
- Cost: 75 LFE

Thunder Crash
- The user stomps, making a 360 AOE that deals lightning damage to everyone around them. It deals 5 damage twice and stuns for 1.44 seconds. This move can be perfect blocked.
- Cooldown: 12 seconds
- Cost: 70 LFE

Defender’s Aegis
- You and people around you will be able to tank 30-35 extra damage.
- Cooldown: 30 seconds
- Cost: 90 LFE

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