How to Deal With the Animatronics
Each Animatronic has some unique behaviors that can help you with running away or hiding from them, but there are some general tips you can use to stay safe.
The most important thing is to play with the sound on, as the animatronics are really loud when they walk so it’s easy to hear where they are and avoid them completely. If you are spotted by an animatronic you should try to run away before searching for a hiding spot as some animatronics will check lockers and barrels.
You can also run into the security room and close the doors, this will only work if you found the fuses and turned on the power.
All Animatronics Behavior
Chica
Chica is one of the first animatronics you will encounter while playing. She is usually located on the sage in the first room you enter when the game starts. She is unaffected if you shine the flashlight at her but she has reduced FOV (field of vision) when you are crouching. This doesn’t mean you can just crouch in front of her and you will be safe but if you get a little space from her and then crouch near an object she will stop chasing you.
| Chica | Death Animation |
|---|---|
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Bonnie
Bonnie is one of the animatronics that you can encounter during Night 1. He is usually located on the sage in the first room you enter when the game starts or he can be found sitting in the halls. Bonnie is not the fastest animatronics but it has an increased range of hearing, meaning it relies on sound to keep track of you and your party. The best way to avoid Bonnie is to not make any noise if you can before it spots you or run away and hide somewhere.
| Bonnie | Death Animation |
|---|---|
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Foxie
Foxie is also one of the animatronics you will encounter on the first 2 nights. He is usually located on the sage in the first room you enter when the game starts. He is one of the faster animatronics but he can easily be stopped by shinning the flashlight at him or using the the flash from the camera. Just keep an eye out for your battery percentage so it doesn’t run out while Foxie is chasing you.
| Foxie | Death Animation |
|---|---|
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Freddy
Freddy is the most popular animatronic, he can be active at any night but mostly starts to move around the 2nd and 3rd nights. He only starts moving when the power is out, so the best way to keep him away is to search for fuses and keep the power on. While chasing you he can open doors which means you wont be safe in the safe room. You can also hide from him which will start a minigame where you need to spam [space] to beat it.
| Freddy | Death Animation |
|---|---|
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Cupcake
Cupcake is a unique animatronic, it is a small cupcake that guards the Puppets music box. They wont chase you but they will attack if you are in range of the Puppets music box. When it attacks it wont automatically kill you but it will deal damage, you can also shine the flashlight on it to remove it from your face. To evade you can lure it away into any room and close the door behind it.
| Cupcake | Bite Animation |
|---|---|
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Puppet
Puppet is one of the most unique animatronics in the game. It doesn’t have any weaknesses while chasing you but you can completely prevent it from spawning. The Puppet will spawn from the big box behind the souvenir counter in the first room. You will need to charge the little TV on the counter to prevent it from spawning, it can be charged manually or from the camera.
| Puppet Music Box | TV |
|---|---|
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Golden Freddy
Golden Freddy is the most unique animatronic in the game. He stalks you every night but barely interacts with you. You can spot him walking to the fuse room if you go straight there from the spawn. He can teleport which makes it difficult to predict his moves, when he teleports to you he will start making noise and attracting other animatronics to you before vanishing.
During the 5th night you can spot him in the fuse room destroying the fuses, which will kill the power. He will also make his first appearance in a cutscene after completing the first night.
| Golden Freddy | Death Animation |
|---|---|
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