Seasons
In Pixel Cultivation, Seasons can change every day. Each day lasts 10 minutes (5 minutes for day and 5 minutes for night). There are 4 seasons: Summer, Autumn, Winter, and Spring. Each season lasts 6 days (60 minutes).
Each in-game day has a seasonal chance to trigger a Special Day, granting a bonus to all players on the server. The type of bonus depends on the current Season and is selected randomly from that Season’s pool. All multipliers are ×2 unless noted otherwise.
Depending on what Season is active, it will also spawn certain plants which is important for Alchemy.
- Summer — 5x Red Bush, 3x Red Mushroom
- Autumn — 5x Red Bush, 3x Wild Mushroom
- Winter — 5x Red Bush, 3x Ice Mushroom
- Spring — 5x Red Bush, 3x Ginseng
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Season Chances
| Season | Chance | Bonus Types | Multiplier |
|---|---|---|---|
| Summer | 15% | Qi Bonus Element Bonus | 2x Qi Gain 2x Element XP gain |
| Autumn | 15% | Collect Bonus Drop Bonus | 2x, +40% chance of item bonus when collecting 2x, +40% chance of item bonus on drop |
| Winter | 15% | Dao Bonus Alchemy Bonus | 2x Dao XP gain 2x, +30% chance of bonus when crafting pills |
| Spring | 15% | Qi Bonus Collect Bonus | 2x Qi Gain 2x gathering yield; +40% chance of item bonus when collecting |
Special Day Bonuses
Each season has 2 special days which are chosen randomly.
| Bonus Type | Effect |
|---|---|
| Qi Bonus | Multiplies Qi gained during cultivation. |
| Element Bonus | Multiplies elemental XP gained during cultivation. |
| Dao Bonus | Multiplies Dao XP gained. |
| Alchemy Bonus | Multiplies chance to produce bonus pills when crafting. |
| Drop Bonus | Increases chance of getting a bonus item drop. |
| Collect Bonus | Get double the amount when gathering resources. |
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