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Auxiliary Abilities

In Purgatorio, Auxiliary Abilities are powerful utility, movement, offensive and defensive skills, which make up the core part of your build. You can obtain Auxiliary Abilities by clearing enemy waves and choosing them as upgrade paths, or by purchasing and equipping specific Augments.

Auxiliary Abilities

List of Auxiliary Abilities


AbilityInfo

Ace Up The Sleeve
[On Use]: Gain +10 Strength for 3 Seconds
[On Heads]: Either Gain 5 Feeble, or 2 Strength
[After Attack]: Gain 20 Rupture

Analyze Weakness
[On Use]: Inflict 2 Fragile for 10 Seconds

Mind Blast
[On Use]: Lose 10 SP.
[On Hit]: Inflict 3 Sinking.
[On Hit]: At 30+ SP, spend 5 SP to activate the Sinking Deluge effect on the enemy.

Focus Burst
[On Use]: Lose 5 SP.
[On Hit]: Inflict 2 Sinking and 1 Feeble.

Recursive Thinking
[On Use]: Lose 5 SP.
[On Use]: Reduce the cooldown of the last skill you used by 50%.

Brace Up
[On Use]: Gain 1 Resilience for 2 Seconds.

Heavy Strike
[On Use]: Gain 1 Resilience for 1 Seconds.
[Clash Win]: Inflict +2 Tremor.
[On Hit]: Inflict +8 Tremor.
[On Hit]: Inflict Tremor Burst (Deal Stagger damage and remove one stack of Tremor).

Obliterate
[Before Hit]: Deal 20% damage per stack of Strength on self.
[Before Hit]: Deal 10% damage per stack of Bleed on enemy.
[On Kill]: Gain 3 Strength for 8 Seconds.

Wallop
[On Hit]: Deal 25 Base Damage.

First Strike
[On Hit]: If the target has Bleed Stacks, gain 2 Stacks of Haste.
[On Hit]: Inflict 2 Bleed Stacks.
[Obtainment]: Bionic Scythe Attachments Augment.

Warming Up
[On Hit]: Inflict 4 Bleed Stacks.
[Heads Hit]: Reduce your cooldowns by 25%.
[Obtainment]: Nano Tattoo Augments.

Grind Up
[On Hit]: If the target has 1 Stack of Tremor, inflict 2 Stacks of Rupture.
[On Hit]: Inflict 3 Rupture Stacks.
[Obtainment]: Chainsaw Arm Augment.

Drying Up
[On Tails]: Gain 1 Paralyze Stack.
[On Hit]: Gain 2 Charge Stacks and inflict 1 Paralyze Stack.
[Before Hit]: Deal 10% damage per stack of Paralyze on enemy.
[Heads Hit]: Inflict 1 Stack of Paralyze, and gain 3 Stacks of Charge.
[Obtainment]: Tacky Robot Arm Augment.

Firing Action
[On Use]: Spend 1 Ammo.
[Before Crit]: Gain 1 Stack of Poise.
[On Hit]: Gain 1 Stack of Poise.
[Obtainment]: A2R Firing Arm Augment.

Outmaneuver
[On Dodge]: Gain 2 Stacks of Haste for 7 Seconds.
[On Hit]: When at 3 Stacks of Haste, inflict 5 Stacks of Feeble for 4 Seconds.
[On Hit]: When at 4 Stacks of Haste, reduce all cooldowns by 30%.

Quick Attack
[Before Hit]: Deal 10% damage per Stack of Haste on self.
[On Hit]: Gain 2 Stacks of Haste.

Dropkick
[Before Hit]: If the target is afflicted with the Fragile status effect, deal +20% increased damage.
[On Hit]: If the target has 2 or more status reduce all by cooldowns by 20%.
[On Hit]: Inflict 1 Stack of Fragile for 5 Seconds.

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