Status Effects
Status Effects are temporary conditions applied to your character in Purgatorio. They can be both beneficial and harmful, increasing your characters stats or healing them, while others can debuff you or deal damage over time.
Status Effects Overview
Status Effects are applied through Items, Abilities or Bosses. Both you, and your targets can be afflicted by them.
List of Status Effects
| Status Effect | Info |
|---|---|
| Haste | • Increases Skill, Movement Speed and M1 Attack Speed. |
| Burn | • Deals damage every 8 Seconds. |
| Resilience | • Reduce incoming damage by 50% and gain resistance to most forms of Flinch. |
| Ablaze Weaponry | • Inflict 2 Stacks of Burn on hit. |
| Bleed | • Inflicts damage over time. |
| Defense Up | • Reduces damage taken. |
| Feeble | • Reduces damage dealt. |
| Strength | • Increases overall damage dealt. |
| Appetite | • Increases damage taken. |
| Bind | • Reduces Skill, Movement Speed and M1 Attack Speed. |
| Rupture | • When applied, increases the damage received from the next attack. |
| Ampule Toxin | • Applies a Poison effect. |
| Healing | • Restores missing Health. |
| Aggro | • Taunts enemies with each Stack, making them attack the target more frequently. |
| Tremor | • Deals Stagger damage when hit. |
| Tremor Burst | • Deals increased damage if the target is afflicted with Tremor. |
| Paralyze | • Reduces Clash Power to 0, stunning the target. |
| Poise | • Increases the chance of a Critical Strike. |
| Fragile | • Increases overall damage taken. |
| Nullified | • When afflicted, can not increase overall Damage or Clash Power through modifiers. |
| Morale | • Gain additional stacks corresponding to damage dealt. |
| Shield | • Ignore incoming damage, allowing the Shield to receive it instead of your character. |
| Defense Down | • Increases damage taken. |
| Protection | • Reduce damage taken by 50%, removing a single Stack in the process. |
| Sinking | • Lose SP when taking damage. |
| Sinking Deluge | • Deal increased damage per stack of Sinking on the target. On impact, remove all stacks. |
| Impaired | • Reduce Clash Power. |
| Bolstered | • Increase Clash Power. |
| Unstoppable | • Upon receiving damage, reduce all applied stacks to 1, and the damage of the attack to 1. |
| Guilty Pleasure | • Reduce Clash Power by 3. |
| Plaything | • Multiplies damage received from the Butcher Boss per stack. |
| Lost of Self | • Reduces damage dealt, and Clash Power per applied stack. |
| Starvation | • Increases damage taken, and reduces damage dealt. |
Comments
No comments yet. Be the first to comment!
