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Status Effects

Status Effects are temporary conditions applied to your character in Purgatorio. They can be both beneficial and harmful, increasing your characters stats or healing them, while others can debuff you or deal damage over time.

Status Effects in Purgatorio Roblox Experience

Status Effects Overview


Status Effects are applied through Items, Abilities or Bosses. Both you, and your targets can be afflicted by them.

List of Status Effects


Status EffectInfo
Haste Increases Skill, Movement Speed and M1 Attack Speed.
Burn Deals damage every 8 Seconds.
Resilience Reduce incoming damage by 50% and gain resistance to most forms of Flinch.
Ablaze Weaponry Inflict 2 Stacks of Burn on hit.
Bleed Inflicts damage over time.
Defense Up Reduces damage taken.
Feeble Reduces damage dealt.
Strength Increases overall damage dealt.
Appetite Increases damage taken.
Bind Reduces Skill, Movement Speed and M1 Attack Speed.
Rupture When applied, increases the damage received from the next attack.
Ampule Toxin Applies a Poison effect.
Healing Restores missing Health.
Aggro Taunts enemies with each Stack, making them attack the target more frequently.
Tremor Deals Stagger damage when hit.
Tremor Burst Deals increased damage if the target is afflicted with Tremor.
Paralyze Reduces Clash Power to 0, stunning the target.
Poise Increases the chance of a Critical Strike.
Fragile Increases overall damage taken.
Nullified When afflicted, can not increase overall Damage or Clash Power through modifiers.
Morale Gain additional stacks corresponding to damage dealt.
Shield Ignore incoming damage, allowing the Shield to receive it instead of your character.
Defense Down Increases damage taken.
Protection Reduce damage taken by 50%, removing a single Stack in the process.
Sinking Lose SP when taking damage.
Sinking Deluge Deal increased damage per stack of Sinking on the target. On impact, remove all stacks.
Impaired Reduce Clash Power.
Bolstered Increase Clash Power.
Unstoppable Upon receiving damage, reduce all applied stacks to 1, and the damage of the attack to 1.
Guilty Pleasure Reduce Clash Power by 3.
Plaything Multiplies damage received from the Butcher Boss per stack.
Lost of Self Reduces damage dealt, and Clash Power per applied stack.
Starvation Increases damage taken, and reduces damage dealt.

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