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Relics

Relic are items that players can equip in Rogueblox. These items have various effects and may grant additional Stats. Each player has three Relic slots. The Relics have ranks which are represented with stars ★. Player can equip up to three Relics, as long as the sum of stars does not exceed four.

Relics

relics in rogueblox

List Of Relics


Starless relics

NameStatsEffectSell Price
Demon Heart• NoneOn use, gain 1 bonus Relic star.
Just remember; there is a price for everything.

Your passive HP regeneration will be reduced by 25%


250 Silver
Toxic Pocketwatch• +4 Magic ArmorWhen an opponent uses an ability and is afflicted by poison, its cooldown is increased by 1 second for each poison stack. Upon reaching a multiple of 2 poison stacks, heal a small amount of health.
This effect has a 5 second cooldown.
65 Silver
Gemstone Ring• +4 Magic PenetrationWhen equipped, weapon enchantments have a higher proc chance.65 Silver
Brass Knuckles• +4 Physical Penetration
• +6 Health
Deal 50% more damage to enemies with hyper-armor65 Silver
Obsidian Skull• +4 Physical Armor
• +4 Health
For each tick of fire damage, the damage is decreased by 15%. You can no longer roll fire.65 Silver

1 ★ Relics

NameStatsEffectSell Price
Slime in a Bottle• NoneHitting an opponent with a crit covers them in slime, slowing them and increasing incoming pen b 2% for 4 seconds.65 Silver
Hellringer’s Bell• NoneFor every other monster nearby, gain 5% extra damage against monsters. This can stack up to 35%.
Topaz Brooch• NoneWhen slaying a monster, gain 20% damage resistance from monsters for 10 seconds. 20 second Cooldown.70 Silver
Rotted Arm• NoneWhen overpening, gain a 10% chance to apply poison.65 Silver
Turtle Shell• +4 Physical ArmorGain 10% damage reduction for 8 seconds after being guardbroken. 40 Second cooldown. Gain 20% of your bonus health as Armor, split between both damage types.65 Silver
Lunatic• NoneThe Lunatic is your best friend. When equipped, you’ll permanently be on brink of death to insanity.75 Silver
Old Bandaid• Health regen +8%Not being hit for 15 seconds will make you receive accelerated healing.65 Silver
Idol of Rhitta• NoneWhen dealing holy damage against monsters, they will take 15% more overall damage for 10 seconds.70 Silver
Armor Polish• +4 Physical Armor
• +5 Health
Half the damage from Over Pen. Gain Physical armor based on 25% of your bonus health regen.65 Silver
Crystalic Cysts• +2 Physical PenetrationInstead of applying bleed on guardbreak, your Frost stacks now replenish half of their stacks, and apply the normal damage boost.65 Silver
Bunny’s Foot• +1 SpeedLike a Pig’s foot, but more useless.100 Silver
Blue Harpy Feather• NoneHeavily reduce the slowness from using heavy attacks/65 Silver
Honey Bomb• +2% Health RegenApplying honey will cause an explosion of honey, applying it once again to the victim and anyone else nearby.
10 second cooldown.
65 Silver
Ring of Sciya• NoneM1 and Critical attacks deal 6% more damage when attacking enemies from behind.65 SIlver
Basilisk Fang• +2 Physical PenetrationDeal 20% less damage on M1, but 30% more poison damage. Landing a crit will apply poison onto your opponent.
This has a 15 seconds cooldown.
65 Silver
Chlorophyte Shield• NonePerfect-blocking heavy attacks from monsters no longer pushes you backwards.70 Silver
Flashcharm• +0.2 SpeedLanding a final M1 on an enemy while you have a speed boost will now teleport you to your opponent.
6 second cooldown.
65 Silver
Surgeon’s Scalpel• +4 Physical PenetrationApplying bleed onto an opponent who is already bleeding will refresh the bleed duration and increase stun duration by 0.2 seconds.
25 second cooldown.
65 Silver
Power Glove• +2 Physical PenetrationWhen equipped, critical attacks will deal 15% more damage. They will also have a 25% lower cooldown.65 Silver
Padded Bracelet• +5 Physical Armor50% chance to negate chip damage65
Antidote Pouch• +6 HealthIncoming and outgoing Poison procs now end after 2 damage ticks.
Incoming and outgoing Honey procs now end after 0.5s, but the slowness is amplified by 50%.
65 Silver
Band of Starpower• +4 Magic PenetrationWhen equipped, casting spells will require 1 less hand sign.65 Silver
Poisonous Lily• +4 Magic PenetrationEvery 2 stacks of poison you grow vines around your opponent for 10 seconds. For each stack of vines around your opponent, if you attack would not apply poison gain a 15% chance to apply poison each hit. Caps at 45%.65 Silver
Plague Flask• +2 Magic PenetrationReaching max stacks of mana pox will make your opponent vomit, stunning them in place for 1.5 seconds. If your opponent doesn’t have anti heal applied, all of their mana pox stacks are removed when this effect activates.
5 Second cooldown.
65 Silver
Leviathan Eye• +4 Magic Penetration
• +5% Mob Damage
When equipped, all attacks will deal exactly 5% true damage to you. Passive health regeneration is also disabled while this relic is equipped.65 Silver
Corrosive Serum• +2 Physical PenetrationM1ing an opponent while they are poisoned procs anti heal.
8 second cooldown.
65 Silver
Cuts of Penitence• +2 Physical PenetrationYour post buff regen is halved. When applying bleed, each tick of damage will do 0.5 bonus damage for each 4% your health is lower than your opponents at the time of proc, capping at 2 damage.65 Silver
Overgrown Hourglass• +2 Physical Armor
• +2 Magical Armor
Every time you apply poison, for each existing poison stack, increase its duration by 1 second, up to 4 seconds. Upon reaching the final tick of poison, deal 0.5% damage for each poison you currently have applied, max 4%.65 Silver
Shark Tooth Necklace• None+12% Physical Penetration65 Silver
Scorpion Stinger• NoneApplying poison with a non m1 on top of bleed will “paralyze” the opponent, stunning them in place for 1 second and consuming all active poison stacks. (puncture effect)65 Silver
Metal Horseshoe• +6 HealthTake 30% less damage during hyper-armor.65 Silver
Ring of Hermes• NoneM1 and Critical attack deal 6% more damage while you have a speed boost.65 Silver
Witch’s Finger• +4 Magical PenetrationM1ing an opponent with anti heal applied has a 33% chance to apply poison.
Additionally, your anti heal now inverts the victim’s healing as opposed to purely disabling it.
65 Silver

2 ★ Relics

NameStatsEffectSell Price
Bloody Dagger• +2 Physical PenetrationGain a chance to apply bleed when dealing damage. Chance is your chip percent.65 Silver
Glacial Necklace• -7 HealthPBing releases a burst of ice, freezing enemies around you. Attacking a frozen player will deal no damage, shatter the ice, and end the stun early.
10 second cooldown.
65 Silver
Hunter’s Brace• NoneYou can now perfect-block attack that must be dodged.70 Silver
War Banner• NoneWhen slaying a monster, summon a war banner that lasts 30 seconds. Standing near the war banner will increase damage against monsters by 30%.
2 minute cooldown.
70 Silver
Band of Recovery• NoneGet up from a knockdown 50% faster, Includes getting knocked from reaching 0 hp, but not regular ragdoll.65 Silver
Lucky Horseshoe• +4 Physical Armor
• +4% Mob Resistance
+50% Fall Damage Resistance, and you no longer ragdoll or die from long falls.65 Silver
Red Harpy Feather• NoneHitting enemies into walls will unragdoll them and inflict Knockdown.
14 seconds cooldown.
65 Silver
Blood Jar• +1% Health Regen
• +6 Health
Heal 1.5 health each time you damage someone with bleed. When getting up from being knocked, steal nearby player’s HP.65 Silver
Cloud in a Bottle• NoneGrants the ability to double jump.65 Silver
Spiked Wrist Guard• +6 HealthPBing an attack now reflects the damage onto the attacker.65 Silver
Blackpowder Pouch• +4 Health
• +2 Magic Penetration
Ragdolling or knocking down an ignited opponent will clear the burn, instead exploding them, dealing 5 damage and increasing the damage of the attack by 20%.
8 second cooldown.
65 Silver
Rosethorn BrocheYour poison now fades from its base color to a torquoise. When hitting opponents with non m1s and skills that would not apply poison, you consume a random one of their poison stacks to add the number of poison stacks to the base damage of the skill.65 Silver
Mark of Searing• +2 Physical PenetrationHitting an ignited opponent with an M1 ill debuff your opponent for 5 seconds. While debuffed, they take an additional 2 damage from attacks. If this effect is activated 4 times during the duration, remove the debuff early, and deal 5 more damage.
6 second cooldown.
65 Silver
Cobalt Shield• +6 Physical Armor
• +2 Magical Armor
• -0.5 Speed
reduction


Take 50% less knockback, and a 25% ragdoll duration 65 Silver
Focussed Flames• +5 Magical PenetrationConvert your fire and daemonflame into blue fire. Your blue fire now increases all incoming pen by 50%. At 0 mana, your fire lasts half as long as it usually would, but at 100% mana it lasts twice as long.65 Silver
Windshrouded Sheath• +4 Physical PenetrationThe value of all your speed boosts is added together and multiplied by 5. You now gain a % chance equal to that value to “Crit” enemies. Crits grant 20 adaptive pen and disable the multiplier cap. On crit, you consume your weakest speed boost. Multihit attacks do not consume a speed boost on crit. Attacks from your weapon critical gain a double chance to crit.65 Silver
Flagellant’s Whip• +2 Physical PenetrationEach time you apply bleed, inflict it back to yourself. Each bleed proc gives you a stack of “Penitence”, granting you +2 pen. Upon reaching 4 stacks of Penitence, gain a 25% increase to your outgoing penetration.65 Silver
Serrated Bracelet• NoneGain a chance to apply bleed equal to your penetration. Caps at 25%. After bleed procs from this, there will be a 8 second cooldown.65 Silver
Fire Sprite• NoneWhen ragdolling an opponent, apply fire.
10 second cooldown.
65 Silver

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