All Rogue Ultra Classes
World Seeker
The World Seeker Class is a progression from the Seeker Super Class. This Ultra Class offers improved versions of the Seekers skills along with some additional strong moves.
Passive:
- Seeker’s Specialty [E]: Throw out a Seeker Dagger, teleporting to where it lands or ends. Press E again while it’s out to teleport to it early, and if it makes contact with any entitles teleport to them automatically.
- Seeker’s Specialty [Q]: You can now double jump by pressing Q while in the air.
- The All-Seeing Eye: Place down an eye anywhere in the world. Hold M to seek through the eye, and click while seeking to warp.
- Tenacity: Reduce the speed penalty from stun. Deal 6% extra damage on all physical attacks from behind opponents.
Actives:
- Divine Punishment: Send forth a slash that launches you into the air upon contact with any entities, allowing giving you the option to extend by slamming back down.
- Order: Slice your opponent through the chest. If landed, follow up with an aggressive kick that knocks away and applies white flames.
- Seek: Summon the Seeker eye. If it spots anyone, blind and teleport behind them.
- Flashstrike Upgrade: Throw out a shatter bomb, blinding and dealing a moderate amount of damage.
- Watchful Counter: Strike a dance, and if attacked during this state deliver a counterattack, dealing true damage.
- Slice: Unleash a flurry of slashes.
- Gut Strike: Dash forward, before delivering a strike.
To get this Ultra class players must meet the requirements below:
- Imperial ( Orderly Alignment)
- Seeker Base Class
Go to the High Gardens and at the top use the Seek ability, this will teleport you to the All Seeing Eye. By talking to the All Seeing Eye players can get this class.

Kingslayer
The Kingslayer Class is a progression from the Assassin Super Class. This Ultra Class offers fast attacks that deal solid damage, access to a parallel dimension.
Passive:
- Kingslayer Specialty [E]: Using the Moonshade, rip into a parallel dimension. You are still able to see the world, and they can still see you, but you can no longer interact with each other.
- Shade Tumble [Q]: Your dashes now go further, having been enhanced. Additionally, leave a shadow of yourself behind, allowing you the opportunity to teleport back to it when in danger for its duration. Additionally, when using your signature “Antumbra”, your shadow replicates your critical.
- Umbral Stacks: Every attack you land builds up Umbral for X seconds. For every stack you have, gain a 5% chance to dodge attacks.
Active:
- Ophidian Flourish: Toss your dagger in the air, before grabbing it and delivering 2 circular slashes around you.
- Penumbra Garrote: Stomp the ground in front of you, catching your opponent in a shadowy snare, prohibiting their movements.
- Umbral Abduction: Using the Moonshade, after a short windup dash forward, dealing % damage to anyone hit.
- Umbral Riposte: Take a stance, and if attacked during this state teleport behind your target, delivering a powerful slash that is followed up with an explosion.
- Regicide: Infusing all your umbra stacks into your blade, dash forward while delivering a powerful slash, before kicking anyone hit away. Deals very true damage.
To get this Ultra class players must meet the requirements below:
- Anarchic Alignment (Maximum Chaotic)
- Assassin Super Class
To get this Ultra class players will have to talk to Osric, he is located in the chimney of the Black Church which is located in Athena’s Shore.

Wraith
The Wraith Class is a progression from the Seeker Super Class. This Ultra Class offers guaranteed dodges and great mobility all around.
Passive:
- You gain a new fist-based weapon called “Void Hands.” Critical is an uppercut. Last M1 applies darkflame.
- At the cost of an incredibly slow mana charge, gain infinite climb (climb without mana) and an enhanced speed boost.
- Dash now becomes an upgraded version gaining slightly more i-frames.
Active:
- Abstraction: Sacrifice your sense of sight in order to enhance your others. Gain an innate ability to dodge any physical attack (does not include spells). This dodging can be maintained as long as you does not engage in any attacks. If ended early, this technique goes on a longer cooldown.
- Abyssal Gut Strike: Upgrade to Seeker’s move Gut Strike, causing the user to rush forward while channeling abyssal energy before slamming into their opponent.
- Abyssal Slice: Upgrade to Seeker’s move Slice, causing the user to perform a flurry of quick void slashes around them.
- Void Encroachment: Let out a void-infused roar, blinding any opponents and dealing damage over time.
- Pursue: Rush to the nearest opponent, dealing damage.
- Void Castigations: Perform a heavy void slice in front of you. If landed, the cooldown is reduced and transformed into a new, longer ranged move. Reverts back after second move.
- Deceive: Fake being knocked in an act of deception. Leaves a fake image of your character, knocked, in place while you travel faster.
To get this Ultra class players must meet the requirements below:
- Seeker Super Class
- Anarchic Alignment (Max Chaotic)
Players will have to navigate a labyrinth and talk to Noir in order to get this Ultra Class.

Note: There is also the Shinobi Ultra Class, we will update the page when we have the relevant information.