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The Strongest in History

The Strongest in History is a Boundless Unit in Universal Tower Defense X (UTD X) that was added in the 2.5 Patch.

Type: Dark/ Ground

The Strongest in History Boundless Unit from Universal Tower Defense x (UTD X) on Roblox from the 2.5 Update. Evolved from Cursed Vessel (Shrine)

Abilities and Passives


Domain Expansion

Activate Ability unlocked on the final Upgrade Using this Ability will disable the ‘Ten Umbra’ Passive until it ends.
Gain +1,000% Range for 15s Every 0.5s:
Deal 20% Damage to all Enemies in Range
Enemies hit will be Slowed by 20% while in Range
Enemies hit will take +20% Damage from all sources until they die.
When the Active Ability ends, this Unit will be Stunned for 10s.
Stunning this Unit will cancel the Active Ability.
If a Boss is hit with the Active Ability
This unit will not get Stunned at the end of the Active Ability
Do a Fire Arrow follow-up at the Boss’s position.
Fire Arrow deals 300% Damage in a Circle AOE and applies Burn for 50% Damage over 10 ticks. Cooldown 3000s

Shadow Emerge

On Attack:
If the Enemy hit is marked by “the Shadows”, 45% chance to perform a Follow-up Attack.
The Follow-up Attack will deal 100% Damage and apply Bleed for 15% Damage over 3 ticks
Every Follow-up Attack:
+5% Damage
Cap: +50% Damage

The Shadows

Every Hit:
Permanently mark Enemies. This Unit gains a Buff based on marked Enemies in Range:
1-10 marked Enemies in Range:
Enemies take +15% Damage while in Range
11-20 marked Enemies in Range:
Enemies take +20% Damage while in Range
21+ marked Enemies in Range:
This unit can have both “Ten Umbra” Summons active at the same time.
Enemies take +25% Damage while in Range
Enemies get a 10% Slow while in Range
Etherealization 4: Decrease all mark requirements by 5 and add an additional stage:
26+ marked Enemies in Range:
Stun all Enemies in range for 0.5s.
Enemies take +25% Damage while in Range.
Enemies get a 15% Slow while in Range
Every 20 marked Enemy Kills:
A random “Ten Umbra” Summon will automatically Attack.

Ten Umbra

Adaptive Wheel
When activated, this unit will gain permanent Immunity to Stun and Debuffs 60 seconds after they have been applied for the first time.
Perfect Curse (Upgrade 4)
Perfect Curse copies 50% of its summoner’s Damage and Range and has a Locked SPA of 12
On Attack, have a chance to apply one of the following:
Stun 5 random Enemies in Range for 3s
Apply 40% Bleed for 6s to Enemies hit
Apply 20% Radiation and make Enemies take +15% more Damage for 6s Buff all Allies in Range with +10% Damage, +10% Range, -5 SPA for 6s
Adaptive Cruse ( Max Upgrade)
Adaptive Curse copies int summoner’s Damage and Range and has a Locked SPA of 12
Adaptive Curse has the “Adaptive Wheel” Passive, and any Immunity it gains will automatically get transfered to this unit.Every 5 Attacks:
Release “World Cutting Slash”, dealing 150% Damage in a 180 degree Cone.

Obtainment


You can obtain this unit by evolving the Cursed Vessel (Shrine).
The Evolution materials you will need are:

  • 1 Boundless Orb
  • 5 Universal Fragments
  • 15 Phantom Fragments
  • 19 Cursed Fingers
  • 12 Burning Fragments

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