The Strongest in History
The Strongest in History is a Boundless Unit in Universal Tower Defense X (UTD X) that was added in the 2.5 Patch.
Type: Dark/ Ground
Table of Contents
Abilities and Passives
Domain Expansion
Activate Ability unlocked on the final Upgrade Using this Ability will disable the ‘Ten Umbra’ Passive until it ends.
• Gain +1,000% Range for 15s Every 0.5s:
• Deal 20% Damage to all Enemies in Range
• Enemies hit will be Slowed by 20% while in Range
• Enemies hit will take +20% Damage from all sources until they die.
• When the Active Ability ends, this Unit will be Stunned for 10s.
• Stunning this Unit will cancel the Active Ability.
If a Boss is hit with the Active Ability
• This unit will not get Stunned at the end of the Active Ability
• Do a Fire Arrow follow-up at the Boss’s position.
• Fire Arrow deals 300% Damage in a Circle AOE and applies Burn for 50% Damage over 10 ticks. • Cooldown 3000s
Shadow Emerge
On Attack:
• If the Enemy hit is marked by “the Shadows”, 45% chance to perform a Follow-up Attack.
• The Follow-up Attack will deal 100% Damage and apply Bleed for 15% Damage over 3 ticks
Every Follow-up Attack:
• +5% Damage
• Cap: +50% Damage
The Shadows
Every Hit:
• Permanently mark Enemies. This Unit gains a Buff based on marked Enemies in Range:
1-10 marked Enemies in Range:
• Enemies take +15% Damage while in Range
11-20 marked Enemies in Range:
• Enemies take +20% Damage while in Range
21+ marked Enemies in Range:
• This unit can have both “Ten Umbra” Summons active at the same time.
• Enemies take +25% Damage while in Range
• Enemies get a 10% Slow while in Range
• Etherealization 4: Decrease all mark requirements by 5 and add an additional stage:
26+ marked Enemies in Range:
• Stun all Enemies in range for 0.5s.
• Enemies take +25% Damage while in Range.
• Enemies get a 15% Slow while in Range
Every 20 marked Enemy Kills:
• A random “Ten Umbra” Summon will automatically Attack.
Ten Umbra
Adaptive Wheel
• When activated, this unit will gain permanent Immunity to Stun and Debuffs 60 seconds after they have been applied for the first time.
Perfect Curse (Upgrade 4)
• Perfect Curse copies 50% of its summoner’s Damage and Range and has a Locked SPA of 12
On Attack, have a chance to apply one of the following:
• Stun 5 random Enemies in Range for 3s
• Apply 40% Bleed for 6s to Enemies hit
• Apply 20% Radiation and make Enemies take +15% more Damage for 6s• Buff all Allies in Range with +10% Damage, +10% Range, -5 SPA for 6s
Adaptive Cruse ( Max Upgrade)
• Adaptive Curse copies int summoner’s Damage and Range and has a Locked SPA of 12
• Adaptive Curse has the “Adaptive Wheel” Passive, and any Immunity it gains will automatically get transfered to this unit.Every 5 Attacks:
• Release “World Cutting Slash”, dealing 150% Damage in a 180 degree Cone.
Obtainment
You can obtain this unit by evolving the Cursed Vessel (Shrine).
The Evolution materials you will need are:
- 1 Boundless Orb
- 5 Universal Fragments
- 15 Phantom Fragments
- 19 Cursed Fingers
- 12 Burning Fragments
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