Qunicy
Quincies are one of three playable races in VV: ULTIMATUM. The Quincy race in VV: Ultimatum has it’s own unique progression system, which you can follow bellow, in order to upgrade and evolve your race.
Table of Contents
Progression
Soldat Cap
The progression for the Quincy race is locked until you gain the Soldat Cap at level 25.
Once you’ve reached this milestone, you will start completing missions, issued by the Lieutenant. These missions are categorized from 1-3 stars, which determine both difficulty and progression amount. In order to gain progression, you need to report said completed tasks to the Lieutenant, after which you will gain EXP.
Sanrei Glove
Once you’ve gain enough progression, you will be prompted, by the Lieutenant, to obtain the Sanrei Glove. You can get the recipe for the Sanrei Glove from an NPC in Wandenreich. They will sell you the recipe for 300 Soul Tokens. Once you gain the Sanrei Glove, your ‘L’ key will change to ‘meditate’.
Sanrei Glove Recipe:
- Broken Quincy Medallion
- Frost Alloy
- 2 Strange Essences
Evolved Spirit Weapon
Once you’ve obtained the Sanrei Glove and the ability to meditate, you will need to do even more missions and do several meditations until you’ve reached Max Reiatsu. Upon completion, the Lieutenant will congratulate you with an Evolved Spirit Weapon.
Letzt Still
Your final missions will make you travel to the Arctic Plains in order to fight the Securis Boss Fight. After defeating the Boss, you will be given your Schrift and lose your Sanrei Glove. This removing your reliance on the glove, and allow you to collect Reishi beyond your limit, activating the Letzt Still
Clans
| Clan | Buffs |
|---|---|
| Eisenhauer (1%) | Gain a metal arm +3.0% Melee Defense +5.0 Posture +0.5% Hakuda DMG |
| Kurosaki (1%) | +2.0 Reiatsu +2.0% Weapon DMG +5.0 Shunpo Speed |
| Parnkgjas (9%) | +3.5% Kido Defense +1.0% Melee Defense |
| Lloyd (9%) | Gives you a cosmetic third eye. Gain access to all the Sensory passives for free. +5.0 Posture +0.1 Max AP |
| Ishida (9%) | +2.0% Kido Damage +5.0 Shunpo Stamina |
| Haschwalth (9%) | +2.5% Kido DMG |
| Kraus (30%) | +1.5% Melee Defense +1.0% Kido Defense |
| Wernarr (30%) | +5.0 Health +2.5% Posture Regen |
| Schulte (60%) | +5.0 Equipment Load |
| Richter (60%) | +1.0% Weapon DMG +2.5 Posture |
Unique Weapons
Rapier

| Attack Speed | Average |
| Attack Duration | Average |
| Attack Stun (Enemy) | Short |
| Attack Range | Long |
| Damage | 13.5 |
| Posture Damage | 13.5 |
| Riposte Critical | No |
| Critical Cooldown | 7.2 |
Rifle

| Attack Speed | Average |
| Attack Duration | Very Long |
| Attack Stun (Enemy) | Short |
| Attack Range | Long |
| Damage | 12.8 |
| Posture Damage | 12.8 |
| Riposte Critical | Yes |
| Critical Cooldown | 10 |
Quincy Elements
- The Iron 60%
- The Blademaster 60%
- The Thunderbolt 30%
- The Dimensional 30%
- The Necromancer 9%
- The Heat 9%
- The Superstar 1%
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