Enchanting
Enchanting in Wizard Alchemy allows you to empower your currently equipped Wand. This can be done by visiting the small island found off the coast of the main Volcano island in the Sea of Oblivion region. Once there, you’ll be able to use Enchanted Stones to enchant your Wand.
How to Enchant

To Enchant your Wand, you’ll need to visit the Enchanting Island (pictured above) first. The Island can be found off the coast of the main Volcano island in the second region of the game, the Sea of Oblivion. To reach it, you’ll need to mount your Broom and begin flying behind the Leaderboards section of the main Island.
Once you reach the Enchanting Island, approach the Enchanting Altar (pictured on the right) found in the middle of it. Pressing the [E] button on your keyboard will begin the enchanting process.

Each attempt at Enchanting requires the use of a single Enchanted Stone. These items can be obtained as drops from elite Enemies, Bosses or by completing quests.

List of Enchants
Below, you’ll find a list of all the Enchants currently available in Wizard Alchemy.
| Enchant | Enchant Effect | Enchant Levels |
|---|---|---|
| Luck | • Increases your Luck when crafting Potions. | • Luck (Level 1): +10% Alchemy Luck • Luck (Level 2): +20% Alchemy Luck • Luck (Level 3): +30% Alchemy Luck • Luck (Level 4): +40% Alchemy Luck • Luck (Level 5): +50% Alchemy Luck |
| Critical Hit | • Increases your Critical Hit chance. | • Critical Chance (Level 1): +5% Critical Hit • Critical Chance (Level 2): +10% Critical Hit • Critical Chance (Level 3): +15% Critical Hit • Critical Chance (Level 4): +20% Critical Hit • Critical Chance (Level 5): +25% Critical Hit |
| Fatal | • Increases your Critical Damage. | • Fatal (Level 1): +5% Critical Damage • Fatal (Level 2): +10% Critical Damage • Fatal (Level 3): +15% Critical Damage • Fatal (Level 4): +20% Critical Damage • Fatal (Level 5): +25% Critical Damage |
| Blazing Fire | • Increases your Fire Damage. | • Blazing Fire (Level 1): +4% Fire Damage Boost • Blazing Fire(Level 2): +8% Fire Damage Boost • Blazing Fire (Level 3): +12% Fire Damage Boost • Blazing Fire (Level 4): +16% Fire Damage Boost • Blazing Fire (Level 5): +20% Fire Damage Boost |
| Thunder | • Increases your Thunder Damage. | • Blazing Fire (Level 1): +4% Fire Damage Boost • Blazing Fire(Level 2): +8% Fire Damage Boost • Blazing Fire (Level 3): +12% Fire Damage Boost • Blazing Fire (Level 4): +16% Fire Damage Boost • Blazing Fire (Level 5): +20% Fire Damage Boost |
| Swift | • Increases your Movement Speed. | • Swift (Level 1): +5% Movement Speed • Swift (Level 2): +10% Movement Speed • Swift (Level 3): +15% Movement Speed • Swift (Level 4): +20% Movement Speed • Swift (Level 5): +25% Movement Speed |
| Stay Calm | • Increases your Cooldown Reduction. | • Stay Calm (Level 1): +10 Cooldown Reduction • Stay Calm (Level 2): +20 Cooldown Reduction • Stay Calm (Level 3): +30 Cooldown Reduction • Stay Calm (Level 4): +40 Cooldown Reduction • Stay Calm (Level 5): +50 Cooldown Reduction |
| Magic | • Increases your Attack. | • Magic (Level 1): +5% Attack Boost • Magic (Level 2): +10% Attack Boost • Magic (Level 3): +15% Attack Boost • Magic (Level 4): +20% Attack Boost • Magic (Level 5): +25% Attack Boost |
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