How to Get Classes in 99 Nights in the Forest
Classes can be purchased with Diamonds. Diamonds are a new currency that can be obtained by opening rare chest during runs, getting badges, and surviving the entire 99 nights.
All Classes and Cost:
List of all classes
- Camper – 10 Diamonds
- Scavenger – 25 Diamonds
- Medic – 40 Diamonds
- Cook – 40 Diamonds
- Hunter – 40 Diamonds
- Decorator – 40 Diamonds
- Base Defender – 40 Diamonds
- Support – 45 Diamonds
- Fisherman – 50 Diamonds
- Gambler – 55 Diamonds
- Ranger – 70 Diamonds
- Lumberjack – 70 Diamonds
- Farmer – 80 Diamonds
- Brawler – 100 Diamonds
- Alien – 100 Diamonds
- Berserker – 100 Diamonds
- Chef – 150 Diamonds
- Blacksmith – 200 Diamonds
- Poison Master – 200 Diamonds
- Assassin – 500 Diamonds
- Big Game Hunter – 600 Diamonds
- Cyborg – 600 Diamonds
- Pyromaniac – 600 Diamonds
All Classes
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Camper
Camper is the cheapest class, costing only 10 Diamonds. It offers a flashlight as starting equipment and a 10% reduction in hunger drain.
Camper | Levels |
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Scavenger
The Scavenger class costs 25 Diamonds. This class doesn’t give the players any starting tools but it increases sack space by 2 at level 1.
Scavenger | Levels |
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Medic
The Medic class costs 40 Diamonds. It gives the players 2 bandages as starting tools and at level 1 increases revive speed by x5.
Medic | Levels |
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Hunter
The Hunter class costs 40 Diamonds and gives the players 2 bear traps as starting items. At level 1, this class increases droprate of meat by 1.
Hunter | Levels |
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Decorating
The Decorating class costs 40 Diamonds and gives the players a hammer as a starting item. At level 1, the furniture trader offers 1 additional item per visit.
Decorating | Levels |
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Base Defender
The Base Defender class costs 40 Diamonds and spawns the players with a defense blueprint.
Base Defender | Levels |
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Cook
The Cook class costs 40 Diamonds and gives the players Seasoning as the starting item. At level 1, this class buffs hunger restoration if the food is seasoned.
Cook | Levels |
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Support
The Support class costs 45 Diamonds. It gives the player a bandage as starting equipment. At level 1, the support class can bond with another player, making them absorb some of the damage said player receive as well as dealing more damage when in close proximity with the bonded player.
Support | Levels |
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Fisherman
The Fisherman costs 50 Diamonds. It gives players a fishing rod as starting equipment as well as faster leveling up for the fishing rod.
Fisherman | Levels |
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Gambler
The Gambles Class costs 55 Diamonds. It gives the player a random item as starting equipment. At level 1, you get 50% chance of upgrading/downgrading standard chests when opening them. The odds get progressively better the higher the level.
Gambler | Levels |
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Ranger
The Ranger Class costs 70 Diamonds. It gives the players a flashlight, revolver and at level 1 gives the players 18 bullets at the start of the game.
Ranger | Levels |
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Lumberjack
The Lumberjack class costs 70 Diamonds. It gives the player a Good Axe as a starting tool and at level 1 gives 20% chance to get 1 more log from chopping trees.
Lumberjack | Levels |
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Farmer
The Farmer class costs 80 Diamonds. It gives the players a watering can as a starting item. At level 1, using the watering can will get the players rarer crops from plots.
Farmer | Levels |
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Brawler
The Brawler class costs 100 Diamonds. It gives the player Leather Armor as a starting item and at level 1 gives the player 20% HP increase and 30% damage increase for melee weapons, but it cannot use ranged weapons.
Brawler | Levels |
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Chef
The Chef class costs 150 Diamonds. It gives players a recipe book and a chefs station blueprint as starting items. At level 1, players can cook unique foods that give players bonuses and it makes all cooked items seasoned.
Chef | Levels |
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Blacksmith
The Blacksmith class costs 200 Diamonds. It gives the players a hammer as a starting item. At level 1, allows the players to craft items from the next tier of crafting. (up to tier 4)
Blacksmith | Levels |
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Poison Master
The Poison Master class costs 200 Diamonds, It gives the players a blowpipe and poison armour as starting tools. At level 1, it boosts the poison effects of your weapons and equipment.
Poison Master | Levels |
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Assassin
The Assassin class costs 500 Diamonds. It gives the players a katana and 120 throwing knives as starting tools.
Assassin | Levels |
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Alien
The Alien class costs 100 Diamonds. It gives players a raygun as a starting weapon. At level 1 it gives buffed visibility at night but reduces movement speed.
Alien | Level |
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Berserker
Berserker costs 100 Diamonds. It gives the player a medkit as a starting item. At level 1, you get automatically revived at first death.
Berserker | Level |
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Big Game Hunter
The Big Game Hunter costs 600 Diamonds. It gives players a rifle and rifle ammo as starting items. At level 1, it allows the players to consume animal pelts to gain permanent bonuses.
Big Game Hunter | Levels |
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Pyromancer
Pyromancer costs 600 Diamonds. It gives players a flamethrower as starting equipment. At level 1, can reload the flamethrower with fuel canisters and makes any meet cooked on drop.
Pyromancer | Levels |
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Cyborg
Cyborg costs 600 Diamonds. It gives the players alien armor and a laser cannon as starting weapons. At level 1, if the alien tech overheats it will deal damage to the player.
Cybor | Level |
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Comments
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@EmbarrassedElk
1 month ago
I want it Assassin
@OrganicWren
2 months ago
Alborotador?extranjero?cibor?
@RemoteRabbit
2 months ago
Brawler? Decorator?
@RemoteRabbit
2 months ago
Alien? Cyborg?
@OrganicWren
2 months ago
Si wey
@YodellingTick
2 months ago
Bro, there is an alien over there.
@ParticularCodie
2 months ago
No explica los niveles
@OrganicWren
2 months ago
Verdad
@OrganicWren
2 months ago
Verdad