Abilities
Itaduri’s best feature is the fact that his Basic Attack can register hits up to four times. The first two being the initial punches, followed by explosions on the primary target after a short period of time This, combined with his Super Ability, make for high burst potential on multiple targets.
Divergent Fist
“Throw out two swift punches that have a devastating after-effect of energy.“
Showcase | Description | Key-bind |
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![]() | Reload Speed: 1.1 Seconds Range: 2.25 Tiles Damage (At Max Level): 2 x 1149 | ![]() |
Itaduri’s Basic Attack. Has a really short cooldown, and a decent damage output, making it fairly easy to use whilst providing a quick Super Ability build-up.
Black Flash
“Enter a zone state where timing your attacks at the correct time can enhance it to deal more damage.”
Showcase | Description | Key-bind |
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![]() | Range: 1.5 – 2.25 Tiles Damage (At Max Level): 2013 – 3266 | ![]() |
Itaduri’s Super Ability. This ability deals high burst damage when used correctly. Once pressed, a black bar will appear below the players name. Hitting the [F] button again while it’s centered on the black bar will cause the Ability to do increased damage.
Gadgets
Itaduri has access to two Gadgets. Both of them are capable of dealing damage, while also having some form of utility.
Diverging Earth
“Punch the ground to send out a shockwave of energy forward, that breaks through terrain and knocks enemies away dealing 650 damage.“
Showcase | Description | Key-bind |
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![]() | Damage (At Max Level): 650 Knocks back both enemies and the terrain next to them. | ![]() |
Energy Rush
“Rush forward and dash, dealing 580 damage. Break through a wall and send out bits of debris, when they come in contact with an opponent you instantly appear behind them and kick them for 665 damage.”
Showcase | Description | Key-bind |
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![]() | Initial Damage (At Max Level): 580 Behind Enemy Damage (At Max Level): 665 Teleports the player behind the enemy if they’re hit by flying debris. | ![]() |
Gear
Itaduri can pick up to two out of the nine available Gear passives. The Gear passive increase Itaduri’s stats, or change the way some of his abilities perform.
Gear | Description |
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![]() Damage | When Itaduri is under 50% health, he deals 15% increased damage overall. |
![]() Dash Cooldown | Reduces the cooldown of Dash by 30%. |
![]() Detection | Enemies can be seen through bushes for 2 seconds after dealing damage to them. |
![]() Extra Gadget | Itaduri can carry one additional Gadget. |
![]() High Regeneration | Itaduri recovers 50% more Health. |
![]() Resistance | Reduces Stun and Debuff effects on Idaturi by 20%. |
![]() Shield | Idaturi receives a 900 Health Shield, which regenerates 90 Health per Second while at Max Health. The regeneration is not canceled by attacking. |
![]() Speed | Idaturi receives a 15% boost to his overall speed when inside of bushes. |
![]() Black Flash Mastery | The black bar on Idaturi’s Super Ability is a lot easier to press. |
Star Boost
Itaduri has access to two Star Boosts, each granting him a different on-hit passive effect. Only one Star Boost can be equipped at any time.
Explosive Curse Energy
Explosive Curse Energy |
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![]() Each time Itaduri hits an opponent with Divergent Fists, the on-hit effect will now cause an explosion capable of dealing damage to other nearby enemies. |
Stunning Sparks
Stunning Sparks |
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![]() Landing a successful Black Flash hit will cause all of the targets hit by it to be stunned for 0.5 Seconds. |
Skins
Below you’ll find a list of all the currently available Skins for Itaduri.
Skin |
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![]() Shibuya |
![]() Casual |
![]() Middle School |