Abilities
As Orehimi is a support class, her main use in combat won’t be dealing damage. Instead, her focus will be healing and creating space for teammates. Her healing ability is and area-of-effect heal, and her basic ability can provide solid space for the rest of the team.
Pulse
“Fire an energy projectile that can heal your teammates or deal damage to enemies.”
Showcase | Description | Key-bind |
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![]() | Reload Speed: 1.9s Heal: 1600 Range: 8 tiles Damage: 1900 | ![]() |
Soten Kisshun
“Place down a healing field for you and your allies to recover their HP.”
Showcase | Description | Key-bind |
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![]() | Range: 2.75 tiles Damage: 5×960 | ![]() |
Gadgets
Orehimi has access to two Gadgets. One of them deals damage in a wide area and the other offers another defensive skill.
Koten Zanshun
“Fire a projectile that deals 1480 damage and returns back to you at the end of it’s range.”
Showcase | Key-bind |
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Santen Kesshun
“Place down a barrier with 4600 HP as a wall that absorbs the attacks of enemies and blocks their path but allows your teammates to shoot through.”
Showcase | Key-bind |
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Gear
Orehimi can pick up to two out of the nine available Gear passives.
Gear | Description |
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![]() Damage | When Orehimi is under 50% health, he deals 15% increased damage overall. |
![]() Dash Cooldown | Reduces the cooldown of Dash by 30%. |
![]() Detection | Enemies can be seen through bushes for 2 seconds after dealing damage to them. |
![]() Extra Gadget | Orehimi can carry one additional Gadget. |
![]() High Regeneration | Orehimi recovers 50% more Health. |
![]() Resistance | Reduces Stun and Debuff effects on Orehimi by 20%. |
![]() Shield | Orehimi receives a 900 Health Shield, which regenerates 90 Health per Second while at Max Health. The regeneration is not canceled by attacking. |
![]() Speed | Orehimi receives a 15% boost to his overall speed when inside of bushes. |
![]() Shun Shun Rikka | Soten Kisshun lasts 3 seconds longer. |
Star Boost
Orehimi has access to two Star Boosts, each providing additional buffs to her defensive and healing moves.
Heal Pulse
Heal Pulse |
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![]() Your main attack Pulse can now phase through teammates, healing them while giving the potential to hit enemies. |
Anti Field
Anti Field |
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![]() If enemies are touching Soten Kisshun, they will receive damage for the same amount your teammates would’ve been healed. |
Skins
Below you’ll find a list of all the currently available Skins for Orehimi.
Skins |
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![]() Casual |
![]() Shinigami |
![]() Blood War |
![]() Sage |