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Nespin

The Nespin is a bat-like Race in Absolvement. This Race will take on a humanoid form with the addition of bat ears on the head and marks on the face.

Nespin

nespin race in absolvement
BuffsNone
DebuffsIncreased Dash CD and shorter IFrame duration, Unable to cancel dash

Race Specific Buffs, Debuffs and Abilities


The Nespin Race gives you movement-based buffs and boosts critical strike chance, while debuffs increase the damage you take from all Water and Disease effects, as well as taking more damage while you are near 2 or more enemies.

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Nespin Overview

Feriun
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Abilities

Active: Emit a supersonic screech, highlighting enemies within 25 studs for 10 seconds and dealing 1.5 Physical Damage.

Passive: Ability to jump twice in succession every 2 seconds out of combat and every 5 seconds in combat.
Dashes overwrite rolls, granting you the ability to evade while casting spells or using light attacks.

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Buffs and Debuffs

  • Shorter IFrames for Dashes -15%
  • Dash Cooldown Increase +15%
  • Unable to cancel Dash

How to Obtain The Nespin Race


nespin race quest location

In order to obtain the Nespin Race, you will have to complete the quest called Ancient Ritual. This quest can be started by interacting with the Nespin statue that is above the Soul Tree, where the big Gate is. Select the first option.

To complete the quest, you will have to gather 20 Bloody Masses from the Blood Citadel and return them to the statue.

Best Weapons, Skills and Potentials for Nespi


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