Envy Skills
Passive
Gain X amount more positive status effects proportional to X amount points invested.
Active
Skill Name | Requirement | Description | Card |
---|---|---|---|
Charge up | 5 SP | Each successful parry gives you 1 Charge. | ![]() |
Convert Physical Trauma | 10 SP | Getting hit will now net you 1 Charge. | ![]() |
Blessed by the Sparks | 15 SP | Landing a Charged attack will grant you 2 Charge. | ![]() |
Cumulation of Power | 25 SP | Gain 1.5x more Charge from moves. | ![]() |
Electrifying Vendetta | 30 SP | On 15+ Charge, parrying will now short-circuit the attacker after a small delay, dealing light damage and ragdolling them. | ![]() |
Short-Circuit Trip | 35 SP | On 15+ Charge, perfect dodging will now short-circuit the target with light outage, ragdolling them. | ![]() |
Kinetic Energy | 40 SP | Basic attacks (M1s) now deal 10% more damage if the user has 10 or more Charge. | ![]() |
Overflowing Guard | 45 SP | On 5+ Charge, consume 1 Charge to halve stamina damage on block. | ![]() |
Overcharged Vessel | 50 SP | If the user has 10 Charge, press J to enter an overcharged state for 10 seconds per 10 Charge. During that state you will have +1 dice and 5% more damage up to 20 charges. You suffer 1 Fragile and 1 Feeble per 20 Charge you used up at the end of it. | ![]() |
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