Advertisement

Dungeon Affixes

Dungeon Affixes are specific modifiers that can be applied to any dungeon run in Absolvement. The Affix with the most votes will be applied to the entire party, but if you are doing the dungeons solo you can choose which one you want.

Dungeon Affixes can very to slight debuffs to major buffs to enemies. Depending on what Dungeon Affix is chosen you and you party will get an increase in XP collected.

You can also decide to not choose any Affixe for the dungeon run.

Dungeon Affixes

Dungeon Affixes

All Dungeon Affixes


Every Affixes in the game is grouped in 1 of 3 different tiers.

  • Low Impact (0.02x XP)
  • Medium Impact (0.04x XP)
  • High Impact (0.06x XP)

Low Impact Affixes

AffixEffect
Image
Echo of Force
Enemies deal 5% more Physical Damage and Wind Damage.
Image
Echo of Life
Enemies deal 5% more Holy Damage and Nature Damage.
Image
Echo of Death
Enemies deal 5% more Shadow Damage and Disease Damage.
Image
Echo of Stone
Enemies deal 5% more Fire Damage and Earth Damage.
Image
Echo of Storm
Enemies deal 5% more Lightning, Ice and Water Damage.
Image
Glimmer of Speed
Enemies are 25% faster.
Image
Glimmer of Blood
Enemies have 5% more HP.
Image
Glimmer of Armaments
Enemies take 5% total les damage.

Medium Impact Affixes

AffixEffect
Image
Corrosive
Slain enemies will now leave acid puddles, dealing 2% Health every second.
Image
Leech
Enemies have now 7.5% Leech.
Image
Conductive
Enemies now spark on every hit, dealing 7% additional lightning damage to you and nearby allies.
Image
Spiteful
Enemies reflect 5% of all damage back to you when they successfully parry your attacks.
Image
Precision
Enemies have additional 3.5% chance to critically strike you.
Image
Harried
Mana regeneration reduced by an additional 20% while in combat.

High Impact Affix

AffixEffect
Image
Combustion
Enemies now explode when they die, dealing fire damage.
Image
Stalwart
Enemies spawn with Reinforced Armor and are resistant to knockbacks and stuns.
Image
Beserking
Enemies below 20% HP will now move 25% faster and hit 15% faster.
Image
Observant
All enemies detection rates are now drastically increased.
Image
Necrotic Aura
Enemies now apply a stacking debuff reducing healing and reducing regeneration by 3% per stack. One stack decays after 2 second.
Image
Warped Time
Enemies cooldowns are now 20% shorter.
Image
Splitting Shadow
Upon an enemy dying, it has a 10% chance to leave behind a wraith to hunt you down. If the wraiths come in contact with the player it will detonate.
Image
Frenzied Blood
Enemies under 50% health ignore slows and walk 10% faster.
Image
Mana Leak
All skills and spells require 25% more mana to cast.
Image
Strife
Shackles will sometimes latch onto you, preventing you from moving outside of the vicinity for 10 seconds.
Image
Safety Switch
Traps will now deal an additional 15% more damage.
Image
Void Pulse
Periodically a Void Pulse will emit from you, it will start pulsing faster until it detonates dealing 15% of your maximum HP.

Related Entries


  • Dungeon Events
    Dungeon Events
  • Dungeons
    Dungeons

Comments

Sign in to post a comment.

No comments yet. Be the first to comment!