Stoneblood Citadel

Stoneblood Citadel branch of Soul Tree is focused around manipulating Earth. Stoneblood Citadel also branches off into 2 more branches: Seismic Wrath and Living Bastion.

Stonbelood Citadel and Living Bastion offer defensive stats and effects from their nodes, such as damage reduction, healing through parrying, and even reducing enemies attack speed in case you have a shield. Even though it is mostly oriented around defense, some nodes do provide Earth Damage. Overall, it is great choice for players that want to increase their survivability.

However, players can also choose to go with the Seismic Wrath in case they want to try a more offensive build. Seismic Wrath has a lot of additional Earth Damage and a debuff that reduces armor.

There are a total of 18 nodes:

Stoneblood Citadel

  • Petrified Endurance
  • Stoneheart Vitality
  • Crack the Earth
  • Unyielding Aura
  • Earthen Resurgence
  • Faultline Ward

Seismic Wrath

  • Shatterstrike
  • Quaking Blows
  • Earthen Crush
  • Boulderfall
  • Seismic Rupture
  • Echoing Quake

Living Bastion

  • Ironclad Stance
  • Earthbound Fortitude
  • Crumbling Aegis
  • Fortress of Stone
  • Shardstorm
  • Citadel’s Will

To unlock these nodes, you will need Soul Points.

stoneblood citadel tree in absolvement

Stoneblood Citadel

stoneblood icon in absolvement

All Stoneblood Citadel Nodes


NameDescriptionSP Required
petrified endurance node in soul tree absolvement
Petrified Endurance
While standing still for 3 seconds, gain a stack of Stoneblood.
Stoneblood decreases your damage taken by 5%, stacking up to 3 times.
1
stoneheart vitality node in soul tree absolvement
Stoneheart Vitality
While at maximum health, take 10% less damage.1
crack the earth node in soul tree absolvement
Crack the Earth
Critical strikes cause small fissures to crack underneath the target’s feet, dealing 3 Earth Damage per second for 4 seconds.2
unyielding aura node in soul tree absolvement
Unyielding Aura
While a shield is equipped, enemies within 5 studs have their attack speed reduced by 5%.1
earthen resurgance node in soul tree absolvement
Earthen Resurgence

Every time you successfully parry an attack, heal for 0.4% of your maximum health over 1.5 seconds.2
faultline ward node in soul tree absolvement
Faultline Ward
After taking 3 consecutive hits withing 5 seconds, your next parry has a 30% longer window.2

All Seismic Wrath Nodes


NameDescriptionSP Required
ironclad stance node in soul tree absolvement
Ironclad Stance
While holding a shield, all incoming damage is reduced by 5%, and successfully parrying an enemy will apply a 20% slow for 1 second.

Locks Out Shatterstrike

1

earthbound fortitude node in soul tree absolvement
Earthbound Fortitude

Standing still for 3 seconds summons a ring of stone spikes around you, dealing 6 Earth Damage to enemies that cross it.2
crumbling aegis node in soul tree absolvement
Crumbling Aegis
Successful parries causes a fragment of stone to break off, orbiting you and absorbing 10% of the next hit you take.
(Stacks up to 2 times)
2
fortress of stone node in soul tree absolvement
Fortress of Stone
While at maximum Stoneblood stacks, gain immunity to knockbacks and roots.2
shardstorm node in soul tree absolvement
Shardstorm
When your Crumbling Aegis fragment is broken, it explodes dealing 3 Earth Damage to all nearby enemies within 6 studs.3
citadel's will node in soul tree absolvement
Citadel’s Will
For every enemy within your Earthbound Fortitude ring, you take 3% less damage.1

All Living Bastion Nodes


NameDescriptionSP Required
shatterstrike node in soul tree absolvement
Shatterstrike
Critical hits on rooted or slowed enemies deal 10% more damage as Earth Damage.

Locks Out Ironclad Stance

1
quaking blows node in soul tree absolvement
Quaking Blows
Hitting an enemy standing atop of a fissure will cause the fissure to expand, increasing in radius and dealing 5% Additional Earth Damage.1
earthen crush node in soul tree absolvement
Earthen Crush
Enemies standing still longer than 2 seconds around you are Crushed, reducing their armor by 10% for b seconds.
If an enemy is affected by a root or stun, Crush is applied instantly and takes 10% Additional Earth Damage while Crushed.
2
boulderfall node in soul tree absolvement
Boulderfall
Parrying while standing in a Crack the Earth fissure causes a chunk of stone to fall from above, dealing 10 Earth Damage to 1 enemy withing range of the rock.2
seismic rupture node in soul tree absolvement
Seismic Rupture
When an enemy dies on a fissure, it collapses, dealing 8 Earth Damage and stunning nearby enemies for 1 seconds.3
echoing quake node in soul tree absolvement
Echoing Quake
When critically striking with an Earth attack, cause a small quake that refreshes Crack the Earth’s duration.2

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