Overview
Slotting your equipment with Runes has the following effects:
- Increased Stats or extra Traits:
- Some of the Runes available can increase the Stats of your equipment (i.e. increased Ore yield or Luck when mining, Damage with a Weapon or defenses on a piece of Armor etc.)
- Visuals:
- Some of the Runes, when applied to a piece of equipment, can alter its visual appearance. For example, slotting a Flame Spark Rune onto a Weapon will grant it a fiery appearance.

Note: Unwanted Runes can be sold for $ by talking to the Greedy Cey NPC, located in front of the Cave Entrance.
Attaching Runes
Note: In order to attach or slot Runes onto a piece of equipment, you’ll first need to Enhance it up to +3 to unlock the first Rune Slot.

To Attach a Rune, players will need to visit the Runemaker NPC, which can be found at his shop in Stonewake’s Cross village.
The process of Attaching Runes will require the player pay $, in exchange for the Runemaker’s services.
Interacting with the Runemaker NPC will open up the “Equipment Selection” screen. After selecting a piece of Equipment, players can choose which Rune they would like to Attach. Selecting it, and clicking the “Attach” button will bind the Rune to your Equipment.

List Of Runes
Note: The effects and traits added by Runes have different stages. The higher the stage, the better the Stat increases and effects added to a piece of equipment.
Below you’ll find a list of all the Runes currently available in The Forge.
| Rune | Effects |
|---|---|
| [Frost Speck] | • To be added. |
| [Venom Crumb] | • To be added. |
| [Blast Chip] | • To be added. |
![]() [Miner Shard] | • Yield I: 5% chance to drop 1 extra Ore(s) when mining. |
![]() [Flame Spark] | • Burn I |
![]() [Drain Edge] | • Life Steal I: Heal 12% of physical damage dealt on hit. • Lethality I: Increase physical damage by 15%. |
![]() [Briar Notch] | • Thorns I |
![]() [Ward Patch] | • Shield I: Has a 14% chance to reduce incoming physical damage by 13%. • Stride I: 11% Longer dash distance. |
![]() [Rot Stich] | • Toxic Veins: Deals 9% poison damage around the character for 8 seconds. Has a 35 seconds cooldown. Activates when Health is below 35%. • Stride I: 11% Longer dash distance. |
| [Chill Dust] | • To be added. |
| [Rage Mark] | • To be added. |







Comments
Sign in to post a comment.
No comments yet. Be the first to comment!