Fire Skills

Fire damage is one of the strongest in Absolvement. It offers a lot of area effect damage skills, some skills also apply the Burn status effect that does continuous damage to enemies. There are 5 types of rarities for Fire Skills.

  • Mythical
  • Unique
  • Rare
  • Uncommon
  • Common

Fire Skills

Fire Skills

All Fire Skills


Ash Stomp

Stomp the ground aggressively, igniting the ground beneath you and releasing a magnitude of ash, dealing 4 Fire damage and leaving the ground scorched for 5 seconds. While enemies are within the radius of the stomp, apply a Burn Stack every second. Applies Slow.

Image
Ash Stomp
CommonImage

Upgrade potential

  • Carbon Monoxide 1/1 (Intermediate) Ash Stomp now reduces the walkspeed of enemies within it by 4.
  • Smoldering Embers 1/1 (Advanced) Ash Stomp tick damage increased by 2.
  • Kindling 4/4 (Advanced) Ash Stomp lasts 1 second longer.

Explosive Arrow

Fire an arrow laced with a highly explosive material, igniting and detonating upon impact. Deals 8.22 Fire Damage to the primary target and 5 Fire Damage to enemies nearby. If you do not have a bow, you will summon one before the arrow is fired.

Image
Explosive Arrow
UncommonImage

Upgrade potential

  • Nitroglycerine 3/3 (Intermediate) Explosive Arrow’s blast radius is increased by 3 studs.

Cataclysm

Cast down an enormous meteor at your cursor, dealing 12 Fire Damage on impact.

Image
Cataclysm
RareImage

Upgrade Potential

  • Celestial Rain 1/1 (Unique) Smaller Fireballs will rain down with Cataclysm, dealing 20% of the main damage if hit.
  • Cataclysmic Fragmentation 1/1 (Mythical) Cataclysm will fragment into multiple volatile, fiery embers, dealing additional damage.

Flame Smash

Torch your arms in lively embers and slam your fist directly in your enemy’s face, dealing 8 Fire Damage.

Image
Flame Smash
RareImage

Upgrade Potential

  • Fire Degree 1/1 (Basic) Flame Smash now burns the target for 1 Fire Damage per second for 5 seconds
  • Hot Hands 4/4 (Advanced) Flame Smash’s Cooldown is reduced by 1 second.
  • Fuselighter 1/1 (Mythical) Flame Smash now causes the next Fire Skill to apply 2 Burn stacks.

Fire Blast

Charge a Fire blast into your hand, projecting it forwards at high speed, dealing 7 Fire Damage and applying one Burn Stack.
Applies Burn Stacks.

Image
Fire Blast
RareImage

Upgrade potential

  • Charred Armor 3/3 (Basic) – Fire Blast now ignores 5% of an enemy’s armor.
  • Singed Skin 3/3 (Basic) – Fire Blast deals 5% more damage.
  • Wildfire 3/3 (Advanced) – Fire Blast will now spread a Burn Stack to a nearby enemy.
  • Pyromania 2/2 (Unique) – Fire Blast now chains to previously unaffected targets.

Ignition

Target a enemy. If they have Burn Stacks, detonate them, dealing 3.25 Fire Damage per stack. Additionally, the blast will damage nearby enemies, dealing 3 Fire damage and increasing its radius per Burn Stack.

Image
Ignition
UniqueImage

Upgrade potential

  • Crackling Fire 4/4 (Basic) Ignition cast time reduced by 5%.
  • Fiery Annihilation 5/5 (Intermediate) Ignition’s explosion radius is increased by 5 studs.
  • Firestarter 1/1 (Advanced) Ignition now sets the enemy on fire after exploding.
  • Detonation Switch 1/1 (Mythical) Ignition casts instantly at the cost of a 25% Damage Reduction.

Whirling Flames

Twirl with heat, casting a fiery tornado that travels away from you, burning enemies in the way. Any affected enemy will be burnt for 3 Fire Damage and will be set on Fire.

Image
Whirling Flames
UniqueImage

Upgrade potential

  • High Heat 2/2 (Uncommon) Whirling Flames now deal 7% more damage.
  • Accelerated Heat 4/4 (Uncommon) Whirling Flames now travels 5% Faster.
  • Ash Tornado 1/1 (Mythical) – When Whirling Flames collides with Ash Stomp, it will EXPLODE, dealing 20 Fire damage.
  • Plague Detonation 1/1 (Mythical) – When Whirling Flames collides with Necrotic Rot, it will EXPLODE, dealing 20 Plague Fire damage and applying Rot.
  • Cryopathic Eruption 1/1 (Mythical) – When Whirling Flames collides with Frost Nova, it will EXPLODE, dealing 20 Frost Fire damage and applying a Chill Stack.

Overheat

Set yourself ablaze, summoning fireballs through each swing and granting a minor speed boost at the cost of being burned alive. Each fireball deals 3 Fire Damage and sets the target on fire, dealing 1.50 Fire Damage per second for 15 seconds. Use the move again to extinguish the flames.

Image
Overheat
MythicalImage

Upgrade potential

  • Insulation 1/1 (Uncommon) If Overheat is active, all freezes last 75% of their original duration.
  • Speed Demon 1/1 (Advanced) Overheat will now increase your walkspeed by an additional 10% while active.
  • Cauterized Flesh 1/1 (Unique) Overheat will now deal 10% less damage to you whilst active.
  • Hellfire 1/1 (Mythical) Overheat now deals 10% Additional Fire Damage.

Related Entries


  • Shadow Skills
    Shadow Skills
  • Nature skills in absolvement
    Nature Skills
  • Miscellaneous Skills
    Miscellaneous Skills
  • Arcane Skills
    Arcane Skills
  • Earth Skills
    Earth Skills

Comments

Sign in to post a comment.

No comments yet. Be the first to comment!