All Arcane Skills
Arcane Arrow
“In likeness comes similarities. An embodiment of an arrow cuts and punches like one. This one, however, is bound to hurt.” – Zazilphim
The player fires off an Arcane Arrow from their Bow, dealing 16 Arcane Damage. If the player does not have a bow equipped, one will be summoned in their hands upon using this Skill.
![]() Arcane Arrow | Mythical |
Upgrade Potentials
- Arcane Infusion ?/?(Unique) – Arcane Arrow deals 7% more Arcane Damage.
- Elemental Bypass 1/1 (Mythical) – Arcane Arrow’s damage now pierces through Elemental and Defense Resistances.
Soul Burst
“All elements are distorted, warped from their pure origin. For those whom transgress the sanctity of Arcane will be the first to be expunged from this world.”
– Zazilphim
Consumes the Damage-Over-Time effects currently on the opponent, refreshing their duration and making them take Pure Arcane Damage with 20% increased Damage.
![]() Soul Burst | Mythical | ![]() |
Upgrade Potentials
Soulslag 1/1 (Mythical) – Extends the duration of the consumed Damage-Over-Time effects by 15%.
Arcane Gateway
“In the mortal plane, there is the aether. Become one with the aether to know true sight and true means of feats — travel beyond those who are poor in sight, poor in mind.” – Zazilphim
The player focuses their Arcane energies, summoning a Gateway which teleports them to location selected on their Map.
![]() Arcane Gateway | Mythical | ![]() |
Upgrade Potentials
- Stabilizers (Unique) – Halves the remaining cooldown of Arcane Gateway.
- Telemancy (Mythical) – Allows the player to use Arcane Gateway to teleport their allies as well as themselves.